While basic ESP just highlights players through walls, "interesting" high-tier versions often include:
: The ESP boxes and information (like health or name) scale based on how far away the target is, keeping your screen clear and uncluttered during chaotic firefights. While basic ESP just highlights players through walls,
: This ensures the ESP changes color (e.g., from red to green) only when an enemy is actually "hittable" or in your line of sight, preventing you from shooting at walls and looking suspicious. While basic ESP just highlights players through walls,
: Instead of just a box, it draws a stick-figure skeleton over the enemy, allowing you to see exactly which way they are facing or if they are prone/crouched. While basic ESP just highlights players through walls,