ABOUT Descenders

Descenders | About

You can unlock specific vanity items by entering codes in the Extras menu: Sam Tabor Gaming Jersey FUNHAUS Funhaus Jersey WARCHILD War Child Jersey & Shorts

: Earned Rep unlocks cosmetic items like jerseys and bike parts.

: You start each run with a set amount of health. Crashing costs 1 health point; lose all your health, and you must start the entire session from the beginning. ABOUT Descenders

: Every course is randomly generated, meaning you’ll never race the exact same track twice.

: This is your experience (XP). You gain Rep by performing tricks, catching air, and riding fast. You can unlock specific vanity items by entering

: Higher Rep can earn you extra health to survive longer runs.

is a high-speed, downhill mountain biking game developed by RageSquid that blends procedural generation with a roguelike progression system. Players navigate steep, obstacle-filled courses where every run is unique, aiming to reach "boss levels" while performing tricks to earn reputation. Core Gameplay Mechanics : Every course is randomly generated, meaning you’ll

: Each environment ends in a challenging course featuring a massive "mega-jump". Basic Controls & Maneuvers

You can unlock specific vanity items by entering codes in the Extras menu: Sam Tabor Gaming Jersey FUNHAUS Funhaus Jersey WARCHILD War Child Jersey & Shorts

: Earned Rep unlocks cosmetic items like jerseys and bike parts.

: You start each run with a set amount of health. Crashing costs 1 health point; lose all your health, and you must start the entire session from the beginning.

: Every course is randomly generated, meaning you’ll never race the exact same track twice.

: This is your experience (XP). You gain Rep by performing tricks, catching air, and riding fast.

: Higher Rep can earn you extra health to survive longer runs.

is a high-speed, downhill mountain biking game developed by RageSquid that blends procedural generation with a roguelike progression system. Players navigate steep, obstacle-filled courses where every run is unique, aiming to reach "boss levels" while performing tricks to earn reputation. Core Gameplay Mechanics

: Each environment ends in a challenging course featuring a massive "mega-jump". Basic Controls & Maneuvers