Matches typically last three minutes. A winner is determined by (if a bot cannot move for 10 seconds) or by Judges' Decision . Judges score bots based on three primary criteria:
How well a driver maneuvers their bot, avoids hazards, and dictates the pace of the fight. Common Robot Types & Weapons
Feature large blades or bars that strike with massive sideways force, often designed to tear off wheels or armor.
The frequency and severity of intentional attacks initiated by a bot.
Use high-speed spinning disks or bars to knock opponents upward, often using the floor as leverage for maximum impact.
Success in the BattleBox often depends on weapon choice and chassis design. Common archetypes include:
Matches typically last three minutes. A winner is determined by (if a bot cannot move for 10 seconds) or by Judges' Decision . Judges score bots based on three primary criteria:
How well a driver maneuvers their bot, avoids hazards, and dictates the pace of the fight. Common Robot Types & Weapons
Feature large blades or bars that strike with massive sideways force, often designed to tear off wheels or armor.
The frequency and severity of intentional attacks initiated by a bot.
Use high-speed spinning disks or bars to knock opponents upward, often using the floor as leverage for maximum impact.
Success in the BattleBox often depends on weapon choice and chassis design. Common archetypes include: