[v31.2] - Bloons Td 6
This version focuses on refining the mechanics introduced in the previous major update, specifically regarding the new Hero and Boss Bloon:
: Minor damage-over-time (DoT) rate and bonus damage improvements for the Corrosive Glue and The Bloon Solver paths. Change in v31.2 New Boss Vortex shield persistence fix Hero Balance Significant base attack damage nerf for Geraldo UI Added commas to large currency/damage numbers Social Transitioned from Facebook to LiNK Friends Stability Resolved specific co-op and cross-platform softlocks Bloons TD 6 [v31.2]
: Issues with Extreme Odyssey placements not counting down correctly and crashes in co-op lobbies were addressed to ensure a smoother competitive experience. Notable Quality of Life Changes This version focuses on refining the mechanics introduced
Several towers received targeted bug fixes that altered their performance: For a complete history of changes leading up
: Fixed a bug where the Snowstorm ability no longer applies a 50% permafrost slow to MOABs, while the Absolute Zero ability had its slow increased to 75%.
For a complete history of changes leading up to this point, you can view the Version 31.x Change Logs or check the official patch notes on the Steam Community Page. Bloons TD 6/Balance changes/Version 31.x
: The Fireball, Wall of Fire, and Dragon's Breath upgrades no longer have "single-layer damage," a change that was initially undocumented but affects early-game popping power.