The game centers on creating wacky chain reactions using a wide variety of mechanical and elemental components.
: Complete tasks using the fewest parts in the shortest time.
: Solve experiments with specific goals, such as lighting fireworks or popping a balloon.
: Utilize in-game physics (powered by NVidia PhysX) to convert raw energy into motion. Objects have realistic properties: fire spreads, metal conducts electricity, and weather can affect the environment.
: Use over 100 parts, including traditional gears, belts, and ramps, alongside elemental components like flamethrowers, windmills, and cloud machines . Game Modes :
The game centers on creating wacky chain reactions using a wide variety of mechanical and elemental components.
: Complete tasks using the fewest parts in the shortest time.
: Solve experiments with specific goals, such as lighting fireworks or popping a balloon.
: Utilize in-game physics (powered by NVidia PhysX) to convert raw energy into motion. Objects have realistic properties: fire spreads, metal conducts electricity, and weather can affect the environment.
: Use over 100 parts, including traditional gears, belts, and ramps, alongside elemental components like flamethrowers, windmills, and cloud machines . Game Modes :