Doodle Jump For Kinect [xbla][arcade][jtag/rgh] -
: Unlike the mobile "one-hit" game over, the Kinect version features checkpoints where players can restart after dying.
: Each world concludes with a boss fight, a mechanic not found in the original game. Doodle Jump for Kinect [XBLA][Arcade][Jtag/RGH]
: Players step or lean left and right to guide the Doodler across platforms. : Unlike the mobile "one-hit" game over, the
Released on , for the Xbox Live Arcade (XBLA) , Doodle Jump for Kinect transformed the iconic mobile platformer into a full-body motion-controlled experience. Developed by Smoking Gun Interactive and published by D3Publisher , it was priced at 400 Microsoft Points (roughly $5.00). Core Gameplay & Kinect Controls Released on , for the Xbox Live Arcade
The game replaces the traditional mobile tilt controls with :
Watch the gameplay trailer to see the full-body motion controls and new boss battles in action: Doodle Jump Kinect Trailer Game Informer YouTube• Jun 29, 2013