: Automatically reduces the pull strength when the user is scoped in on a target at long range versus hip-firing, ensuring the crosshair doesn't "tank" to the floor during close-quarters combat.
: A feature that "reads" the active weapon on screen (via basic pixel/color recognition of the gun icon) and automatically switches between the VD65 (likely a sensitivity preset) and PA9 (likely a pull-assistant preset) profiles. Download File (@King_nodz) VD65 PA9.rar
Instead of using fixed vertical and horizontal compensation values (which can be easily detected or feel "stiff"), this feature would implement: : Automatically reduces the pull strength when the
: Adds randomized, sub-pixel movements to the pull-down script to mimic natural thumb or mouse adjustments, making the script much harder for anti-cheat systems to flag. Download File (@King_nodz) VD65 PA9.rar
: Automatically reduces the pull strength when the user is scoped in on a target at long range versus hip-firing, ensuring the crosshair doesn't "tank" to the floor during close-quarters combat.
: A feature that "reads" the active weapon on screen (via basic pixel/color recognition of the gun icon) and automatically switches between the VD65 (likely a sensitivity preset) and PA9 (likely a pull-assistant preset) profiles.
Instead of using fixed vertical and horizontal compensation values (which can be easily detected or feel "stiff"), this feature would implement:
: Adds randomized, sub-pixel movements to the pull-down script to mimic natural thumb or mouse adjustments, making the script much harder for anti-cheat systems to flag.
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