: Fixed a bug where villagers would get permanently stuck in terrain.
: Starting food for the "Pioneer" difficulty was increased, and the time before homes were abandoned due to lack of supplies was doubled from 4 to 8 months. Farthest Frontier v0.7.6 Early Access
: Optimized wall construction to prevent severe performance hitches and fixed issues with tooltips scaling incorrectly at different resolutions. : Fixed a bug where villagers would get
: Added a critical (!) indicator for buildings with full storage to help players identify production bottlenecks. : Added a critical (
This update introduced several quality-of-life improvements and balancing shifts that significantly impacted town management:
: New indicators were added to show environmental fertility modifiers when placing crop fields. Expanding existing fields also began properly adjusting weed levels and fertility instead of just inheriting the original field's values.