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You play as a child arriving on a new world, where every choice shapes your personality and the colony's future. The game is built on a massive scale of reactivity:
The "combat" in Exocolonist is actually a card game based loosely on poker rules.
The narrative shifts based on your skills and past decisions.
I Was a Teenage Exocolonist is a narrative-driven RPG that blends life simulation, card-based battling, and a high-stakes time-loop mechanic. Developed by Northway Games and published by Finji, the game tasks you with surviving ten pivotal years—ages 10 to 20—on the alien planet Vertumna. 🚀 Life on Vertumna