Jojo's Bizarre Adventure: Heritage For The Future -

: Most characters can summon or dismiss their Stand at will. While active, the Stand alters the user's entire move set and movement options, such as enabling double or triple jumps.

The standout feature of is the Stand System , which drastically alters gameplay based on whether a character's "guardian spirit" is summoned or dismissed. This mechanic introduces "character-dependent gameplay," forcing players to adopt radically different offensive and defensive strategies for every fighter. Core Stand Mechanics JoJo's Bizarre Adventure: Heritage for the Future

Fighters are categorized by how they interact with their Stands: : Most characters can summon or dismiss their Stand at will