We synced burst windows perfectly with the third potion phase.
🛠️ The logs confirm a configuration mismatch rather than a code-level bug. Option 3: Gaming/Combat Performance logs1.zip
Zero knock detected across all three pulls, suggesting the timing advance is safe for this fuel grade. We synced burst windows perfectly with the third
There’s a visible 200ms spike in DB response times just before the timeout. logs1.zip
Checked the from tonight’s clear. Great work overall, but a few areas for optimization:
Active casting was at 94%—excellent positioning on the move.