Lunacy: Saint Rhodes (2026)
Different enemies require specific tactics to defeat, emphasizing a varied approach to survival [4].
The game utilizes a dynamic decal system for environmental details like dirt and damage, created using tools like Substance Designer and Unreal Engine 4 [2, 18]. Lunacy: Saint Rhodes
The game includes non-linear paths and two distinct endings based on final player choices [6, 12]. Technical and Artistic Features 12]. Technical and Artistic Features