Dirt, grass, tree bark, leaves, wooden planks, stone rubble.
Convert textures to .tga or .png before importing into a TXD editor (like MagicTXD). map.txd
Keep textures as power-of-two dimensions for better performance ( Dirt, grass, tree bark, leaves, wooden planks, stone rubble
These are the primary colors and textures of your models (e.g., wall_diffuse.png , roof_tiles.png ). roof_tiles.png ). Concrete
Concrete, asphalt, brick walls, graffiti, store signs, metal gratings.
Use 32-bit PNGs or TGAs to create transparent areas for chain-link fences, leaves, or glass (e.g., fence_mask.png ).
Here is content and structuring ideas to create or populate a map.txd file: 1. Essential Texture Types for map.txd