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Preparation is key to surviving the seasonal changes and external threats.

Settlers gain levels and improve skills over time, such as mining, wood-working, and arcane studies.

Each race (Human, Ancient, Ardyn, and Gwdir) offers a fundamentally different gameplay loop. For example, the Ardyn are immortal but must siphon life force from others to stay young.

Significant under-the-hood changes to improve pathfinding and text rendering, which were previously noted as performance bottlenecks.