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The development team included veterans who worked on iconic titles like BioShock and Dead Space . It was successfully crowdfunded on Kickstarter , raising over $160,000.

A standard playthrough focusing on main objectives takes roughly 3.5 hours , while a 100% completionist run takes about 7.5 hours .

Perception is structured as a series of chapters, each delving into the history of the families who lived in the mansion throughout different eras.

While making noise allows you to see, it also alerts "The Presence"—a malevolent entity haunting the mansion—to your location.

Originally released on PC (Steam) and later on consoles.

The 2017 PC game , developed by The Deep End Games, is a first-person narrative thriller that challenges traditional horror conventions by placing players in the role of Cassie Thornton, a blind woman exploring a haunted estate. Core Gameplay: Echolocation and Sound

The game focuses on psychological tension and "things that go bump in the night," though some critics noted that the actual physical threats are relatively rare. Technical and Acquisition Details

The game’s central mechanic is . Because Cassie is blind, the world is normally pitch black. By tapping her cane or interacting with objects, players create sound waves that temporarily "visualize" the environment through blue-hued outlines.

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