: A central visual signal (often a large circle or traffic light icon) that alternates between green and red.

The GUI must be synchronized with the back-end game script via events to ensure the visuals match the physics.

: Pop-up frames that trigger when a player either crosses the finish line or is caught moving during a red light. 2. UI Logic & Mechanics

Red Light, Green Light Gui -

: A central visual signal (often a large circle or traffic light icon) that alternates between green and red.

The GUI must be synchronized with the back-end game script via events to ensure the visuals match the physics. Red Light, Green Light GUI

: Pop-up frames that trigger when a player either crosses the finish line or is caught moving during a red light. 2. UI Logic & Mechanics : A central visual signal (often a large

error

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