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: Highly recommended if you are familiar with tactics games or plan to use DLC characters like the Next Generation Stellar Gears , as they can make lower difficulties trivial.
: Watch out for "Breakdown" (reduces HP by 15%), "Overheat" (prevents movement), and "Virus" (prevents skill use). These generally last 5 turns . Relayer.Advanced.part1.rar
: In early maps, lure a Dark Walker to a corner and surround them. Change your character's class to a low tier (to save SP) and repeatedly use buffs or heals to farm EXP and JP. Action Rewards : Combat actions provide varying rewards: Kills : Up to 90 EXP / 180 JP. Attacks : 30 EXP / 60 JP. Buffs/Debuffs : Up to 60 EXP / 120 JP. : Highly recommended if you are familiar with
: During the early episodes, rely on a Tank to spam aggro, while Assault units handle non-melee threats. All other units should focus on supporting the tank or debuffing enemies. Core Gameplay Mechanics : In early maps, lure a Dark Walker
: It is vital to consult a character and class comparison to avoid wasting Job Points (JP) on suboptimal paths early on. Early Grinding Tips
