Resident Evil 6 (biohazard 6) -

A military-style shooter experience set in China, where Chris battles PTSD and a new viral threat called the C-Virus.

Physical attacks and "Quick Shots" consume a stamina bar, requiring tactical management during combat. Resident Evil 6 (Biohazard 6)

Instead of buying weapons, players collect skill points to purchase upgrades like increased firearm damage or faster reload speeds. A military-style shooter experience set in China, where

(also known as Biohazard 6 ) is the most ambitious and action-oriented entry in Capcom’s long-running series, featuring four interwoven campaigns that span the globe. Released in 2012, it marked a significant departure from traditional survival horror, leaning heavily into "Michael Bay-style" cinematic action and cooperative gameplay. Interwoven Campaigns and Characters (also known as Biohazard 6 ) is the

Focuses on Jake (the son of Albert Wesker) and Sherry as they flee a relentless pursuer named Ustanak, featuring more hand-to-hand combat.

Closest to "classic" horror, focusing on a zombie outbreak in Tall Oaks and the assassination of the U.S. President.

The game is uniquely structured into four distinct campaigns that frequently cross paths, allowing players to see the same events from different perspectives.