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Roblox - Advanced Shop System - [free] Now

: Use a server script to listen for the PurchaseItemEvent . This script checks if player.leaderstats.Currency.Value >= itemPrice , deducts the cost, and clones the item into the player's Backpack .

: Often integrated with DataStoreService to ensure player currency and purchased items are saved and loaded correctly upon re-joining. Typical System Structure ServerScriptService LeaderstatsScript Manages player currency (e.g., Gold, Cash). ReplicatedStorage RemoteEvents Roblox - Advanced Shop System - [FREE]

: Uses a centralized folder system (typically in ReplicatedStorage ) for item data like price, asset IDs, and descriptions, making it easy to add or remove products. : Use a server script to listen for the PurchaseItemEvent

: Add a script to ServerScriptService to initialize a "leaderstats" folder with your chosen currency for each player. : Supports multiple ways to open the shop,

: Supports multiple ways to open the shop, including on-screen buttons, proximity prompts (interactable NPCs), and touch-based triggers.

: All purchases are handled through RemoteEvents and RemoteFunctions on the server to prevent exploiters from giving themselves free items.

: Features a responsive ScreenGUI that automatically generates item buttons using a single template. It includes affordability indicators—where prices turn green if the player has enough currency and red if they do not.

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