Rulers-of-nations-geopolitical-simulator-2
: Balance popularity and finances by adjusting taxes. For example, lowering income taxes can boost consumption, but you may need to offset this with a Value Added Tax (VAT) of around 20-25% to maintain revenue.
is an expansive simulation game released by Eversim in 2010. It places you in the role of a world leader, tasked with managing every aspect of a country from economic policy to military strategy in a world that mirrors real-life 2011 geopolitics. Core Gameplay Features rulers-of-nations-geopolitical-simulator-2
: Target an unemployment and inflation rate of roughly 3% for optimal stability. Be careful not to sell contracts below production costs, especially for goods requiring raw materials like steel. : Balance popularity and finances by adjusting taxes