: Players must manage resources like fuel, cargo, and mail. Development starts with basic services (e.g., cargo ramps and barrel-dump fueling) before progressing to advanced infrastructure like jet bridges and check-in counters. Key Systems :
: Revenue is generated through "On-Demand" or "Scheduled" airline contracts. Sky Haven
: Success depends on minimizing turnaround times by strategically placing service buildings near ramps and taxiways. : Players must manage resources like fuel, cargo, and mail