Set in at the height of the Cold War, The Bureau: XCOM Declassified serves as a secret origin story for the XCOM organization. Originally founded to coordinate resistance against a potential Soviet invasion, the Bureau of Strategic Emergency Command shifts its mission to face a far more insidious threat: an invading alien force known as the Outsiders . The Plot: A Covert War
The story culminates in a final choice where Asaru must decide how to deal with the remaining Outsider threat after Carter attempts to break free. Depending on which host Asaru merges with, the aftermath varies significantly: The Bureau: XCOM Declassified ISO & XEX - Xbox ...
Defend strategic sites and rescue key personnel from alien attacks. Set in at the height of the Cold
Faulke enslaves the aliens to rebuild Earth before exterminating them, preserving their tech for military advancement. Depending on which host Asaru merges with, the
Suppress all evidence of the alien threat to prevent national panic, often dismissing attacks as "safety drills".
Weaver forces the Outsiders to slaughter one another. All evidence of the invasion is nuked or destroyed.
In all scenarios, the invasion is successfully covered up , leaving only a few world leaders aware of the truth. Storyline (The Bureau: XCOM Declassified)