Virtual Desktop (v1.17) — Pc
It resolved a frustrating issue where games would get stuck at 60fps if G-Sync was enabled on the PC and ensured the "Center to play space" setting remained checked after a restart. Is it still relevant today?
Here’s a breakdown of why this specific version was a turning point for PC VR enthusiasts. Fixing the "Stutter" with Extra Latency Mode Virtual Desktop (v1.17) PC
Early users of headsets like the Quest 2 often complained that colors looked bland or washed out compared to older OLED-based headsets. It resolved a frustrating issue where games would
It gave users with less-than-perfect Wi-Fi setups a way to finally enjoy a stable stream without the "jitter" that breaks immersion. Visual Upgrades: Deeper Blacks and Better Saturation Fixing the "Stutter" with Extra Latency Mode Early
One of the most praised aspects of this update was the re-introduction of the option.