: Shifts the server clock to fire two bullets in rapid succession, often instantly killing an opponent before they can react.
: Manipulates your "real" server-side hitboxes to be in a different position than your "fake" client-side model, making it extremely difficult for other resolvers to hit you. : Shifts the server clock to fire two
: Bind keys to manually flip your anti-aim direction (left, right, or back) to hide your head behind walls or corners dynamically during a peek. Exploitive Movement (Double Tap & Hide Shots) : : Shifts the server clock to fire two