Sample — Cube

Classic low-curve "go-wide" strategies using token makers and anthem effects.

Ensuring players can actually cast their spells—a crucial step many first-time designers forget. sample cube

Don't just list cards; explain why you included them. Your design philosophy is what makes your cube unique. sample cube

A synergy-based deck for players who want to build something more than just "good-stuff" piles. Lessons from Testing sample cube

High-utility pieces that any deck can use. Key Archetypes to Watch

4 dedicated slots for each two-color pair to signal clear archetypes.

I want my drafters to have a clear "path" once they start picking cards. Here are three key strategies I’ve seeded: